This allows the LUT to automatically connect to one certain camera device. There is no other notification and contrasting action is performed before the imageprocessing stack

Namespace:  CoreDevices.DeviceControls
Assembly:  Micromanager_net (in Micromanager_net.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#
public void AttachLUTToCamera(
	EasyCore EasyCore,
	string CameraName
)
Visual Basic (Declaration)
Public Sub AttachLUTToCamera ( _
	EasyCore As EasyCore, _
	CameraName As String _
)
Visual C++
public:
void AttachLUTToCamera(
	EasyCore^ EasyCore, 
	String^ CameraName
)

Parameters

EasyCore
Type: CoreDevices..::.EasyCore

[Missing <param name="EasyCore"/> documentation for "M:CoreDevices.DeviceControls.LUTGraph.AttachLUTToCamera(CoreDevices.EasyCore,System.String)"]

CameraName
Type: System..::.String

[Missing <param name="CameraName"/> documentation for "M:CoreDevices.DeviceControls.LUTGraph.AttachLUTToCamera(CoreDevices.EasyCore,System.String)"]

See Also